Professional game designer, photographer, and artist—video games are my passion

Jason Rost

Leadership
Method

As World Design Lead at Monolith, I’m always striving for the best possible experience.

From initial sketch, to gameplay complete and metric compliant spaces, I work cross-discipline to ensure stakeholders are informed and consulted. My job is to unblock, mentor, and provide a positive and safe workplace for my team. Fostering creativity and allowing avenues for growth are my primary objectives.

Utilizing provided resources on people manager development and professional coaching I’m always pushing myself to be the best leader I can.

Jason Rost is one of the finest mentors I’ve had ... he was always someone who I could count on to learn and see my work for all the good and flaws it had. I’m super thankful for his hard work that allowed me to learn from and harness a bit of it myself.
— Marco Pulido
Highly motivated and creative, his work always meets the highest quality standards and most aggressive schedules. Always calm and consistent, Jason was a dependable and important part of the environment team(s) he was on. His attitude, personality, skills, and work ethic make him a quality addition to any art team.
— Kevin Deadrick
It was truly a pleasure to work with and learn from Jason as my lead the past few years. He was highly communicative, supportive, and was always looking for opportunities to help out his team.
— Lacey Lansaw

Monolith

Monolith will always be in my heart. Having spent a combined 11 years there, it formed the backbone of my games career. It’s at Monolith that I made the move to lead designer, preparing me for the next chapter.

Additional design portfolio materials available upon request.

Valkyrie

I’ll always be thankful for my time at Valkyrie Entertainment. They hired me as an artist but let me follow my dreams and transition to design. They believed in me and provided space for me to grow. It’s this experience I take and leverage as part of my own leadership style.

Personal

Always pushing myself, I love to learn. When I’m not making video games, I’m making art, designing board games, creating videos, and exploring the world.

For a detailed look at my career and roles: